Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
36866
?
34562
?
54915
?
43961
?
14762
?
32831
?
58393
?
42232
?
9392
?
13929
Total damage to objectives
8559
66374
20459
51583
3876
5983
11175
2532
1123
11153
Total damage to buildings
6057
4511
3814
12060
672
3377
6747
454
1017
426
Total damage shielded
0
0
0
0
2939
0
0
0
5207
0
Total heals on teammates
0
0
0
0
189
0
0
0
0
0

Abilities usage

in numbers

Death Sentence (Q)

57xpressed

Dark Passage (W)

34xpressed

Flay (E)

27xpressed

The Box (R)

9xpressed

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Thresh

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Summoner spell

Most popular spells
?
?
50.3% WR(25430 Matches)
?
?
49.9% WR(5964 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.64% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Thresh
?
Lulu
3.75KDA1.71
0.54%Kill Participation0.67%
92Vision Score91
14,762Damage Dealt9,392
8Max CS Advantage0
18CS in First 10 Minutes12

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue79,522G
Difference+11,067G
Red68,455G
?
15,608G
?
20,333G
?
15,586G
?
17,704G
?
10,291G
3,071G
319G
1,047G
7,545G
277G
12,537G
?
20,652G
?
14,539G
?
10,159G
?
10,568G
?